Resume
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Experience
Rigging Supervisor, Head of Rigging Dept
August 2007 – Present
ReelFX Creative Entertainment
Dallas, TX
- Rigging Supervisor on Time Turkeys (cg feature)
- Rigging Supervisor on IA Short
- Rigging Supervisor on Looney Tunes shorts (Coyote Falls, Fur of Flying, Rabid Rider, Daffy’s Rhapsody, I Tawt I Taw a Puddy Tat, and unnamed coyote short)
- Rigging Artist on Judy Moody (feature interstitials)
- Rigging Artist on Rockettes Radio City Music Hall film
- Rigging Supervisor on Shrek Commercials (intel spots)
- Rigging Supervisor on Open Season 3
- Rigging Supervisor on Open Season 2
- Rigging Supervisor on Kung Fu Panda Commercials
- Rigging Supervisor on Kung Fu Panda DVD Short “Secrets of the Furious Five”
- Rigging Supervisor on Madagascar 2 Commercials
- Rigging Supervisor on “Escape From Planet Earth” character rigs
- Rigging Supervisor on ABC’s Snow 2 rigs
- Rigging Supervisor on ‘Planet Sheen’ test
- Rigging Supervisor on Firebreather test
- Rigging Supervisor on ‘Ferrari’ work
- Rigging Supervisor on Robosapiens work
- Rigging Supervisor for Webosaurs (internal ip – www.webosaurs.com)
- Rigging Supervisor for Sunny D ‘Tween’ Commercial
- Rigging Supervisor on Kraft Commercials
- Rigging Supervisor on Coke/AMC spot
- Rigging Supervisor for Transformers 2 toy commercials
- Rigging Supervisor for Little Pet Shop Commercials
- Rigging Supervisor for Fort Worth Museum Energy 4D ride film
- Rigging Supervisor for The Spy Next Door feature vfx work
- Rigging Supervisor on Cosmopolitan (commercial) work
- Responsible for writing tools and scripts to develop our rigging pipeline/workflow and speed up the entire process
- Developed a suite of skinning tools that speeds up the skinning workflow
- Developed the modular rigging process further
Character TD, Freelance
2008
Critical Mass Interactive
Austin, TX
- Rigged characters for ’2 Bobs’ movie
Character TD, Freelance
2008
Megasquad Studios
TX
- Rigged Squirrel and Human, and minor TD support/Ncloth for A/C ‘squirrel’ Commercial
- Rigged characters for Gamestop commercial
- Rigged and provided support for Aliens game cinematics
Character TD, Freelance
2008
Motus Digital
Dallas, TX
- Cleaned up models and supervised cleanup from other contractors
- Rigged characters for BCF cinematics
Character TD, Freelance
August 2007
Gentle Giant Studios
CA
- Rigged Hires Turok models for marketing purposes
Character TD, Freelance
August 2007-Dec 2007
Synergy
AZ
- Rigged in-game models for engine use
Technical Artist/Animator
August 2006 – 2007
Kings Isle Entertainment
Austin, TX
- Technical Artist on “to be announced” MMO
- Responsible for Developing the Character Pipeline for humans and animals in the game
- Developing the character customization pipeline (maya)
- Developing the art “Fashion” system (maya)
- providing tools for other artists
- Modeling and texturing clothing assets
Character TD, Freelance
Nov – Dec 2006, Oct 2004, March 2007, July 2007
ReelFX
Dallas, TX
- Deformation Rigging/Skinning on test for Sony’s Open Season 2 project
- Deformation Rigging/Skinning (rig fixing) the Hydra for ABC’s Princess movie
- Deformation Rigging on human and veins for “Eruption” Russel Athletics Commercial
- Deformation Rigging on characters for Syndicate Cinema
- Helped fix rigs for ReelFX’s Robots “Turn off your cellphone” PSA. (for Bluesky)
Character TD, Freelance
January 2007
Mirari Films
CA
- Rigged characters for ‘Dogopus’ pilot cartoon
Character TD, Animator, Modeler, etc
March 2004 – Aug 2006, Aug-Nov 2006 (freelance)
The Animation Farm
Austin, TX
- Technical Lead on day to day operations inhouse
- Modeler – Medusa model for box art, Gods and Heroes contract
- Rigger/Blendshape modeler for Texas 911 Cell Phone Sally
- Lead TD, Lead Modeler, Rigger, Animator on Codefire’s Poker Cinema
- Lead TD, Particle TD, Modeler, Render Wrangler, Pipeline Pusher, (etc etc) on Junction Point/Disney’s *** project.
- Producer, Lead TD, Modeler, Texture Artist on Syandus’ Spirometry ‘Phase 2′ project
- TD on Dentalplans.com Dental Commercial
- Co-Producer, Character TD for Disney Internet Group/Disney VR’s Pirates of the Caribbean Online contract (characters and rigs)
- Modeler on Her Interactive’s Nancy Drew contract
- LOD Creation for Farsight studios’ PSP Poker game
- Animator/TD on Perpetual’s Gods & Heroes contract
- TD, Blendshape lead, lead modeler, pipeline lead, on Daystar’s Captain Macaroni music video and feature.
- Lead TD, Blendshapes, Rigger, Rendering & Lighting on Terminal Reality’s Aeon Flux ingame cinemas
- AfterFX Artist on FTCR’s Healthcare Reform video
- Char TD, Modeler, Texturer, Particle TD, Render Wrangler, and Pipeline Pusher (?) for Aspyr/Wideload’s Stubbs the Zombie Cinema
- Maya Pipeline R&D Lead
- AfterFX Artist on Consumers Union PrescriptionForChange.com Music Video “Drugs I Need”
- TD, Modeler, Animator for The Biscuit Brothers animations (on PBS KLRU)
- Rotoscope/Render Wrangler on MTV’s Robotica Commercials
- Rigger, Modeler, Lead Artist on **** for Stormfront Studios
- Animator on BloodRayne2 Cinemas
- Rotoscoper and CG Artist on Children’s DVD Zowzoo
- Texture Artist on Breakaway Games’ **** project.
- Lead Artist for creating the book cover for Game Coding 2nd Ed.
- TD, Modeler, Animator for “Slop Talk” film short
- Lead Artist on Blendshape modeling for Forgotten Realms: Demon Stone for Stormfront Studios
- TD and Lip Sync Animator on Acclaim’s 100 Bullets Cinemas
Character TD, Animator, Freelance
October 2005, April-July 2006
Syandus
PA
- Rigged Skeletons for Medical animations/commercial
- ‘Phase 1′ Rigging and animation for medical Spirometry concept
Character Rigger, Freelance
May 2004
Vivax Group
Los Angeles, CA
- Rigged and weighted Hires Baby for the Madonna World Tour video
Character Rigger, TD, Freelance
May 2004
Lockheed Martin
Los Angeles, CA
- Rigged Pilots for DVD Film
Character Rigger, TD, Freelance
January 2004 – July 2004
Shepherds-Pie Productions
- Rigged 60+ characters for the “Bed Bugs” movie
- Fixing/adding to rigs as needed
- Evaluated Rigging Process, Helped develop rigging pipeline
- Rigged characters for The Adventures of Hank and Hip Hop
Character Rigger, TD, Freelance
December 2003 – February 2004
Brown Boots Interactive, Inc.
- Weighting/Skinning of characters
- Fixing/adding to rigs as needed
- Miscellaneous rigging (objects)
Character Rigger, Freelance
November 2003 – January 2004
Damon Animation
- Rigged 6 characters for “Alien Bowling League” game
Character Rigger, TD, Freelance
March 2003 – December 2003
Atlantean Picture Company
London, England
- Created all the Rigs for BBC’s Fightbox
- Support, (ie, Problem Solver)
- Helped with some modeling and texturing
- Created Rig for Konami’s Box Art character for new Dance Dance Revolution game
- Created Rig for Sony’s Ghosthunter PR character
Character Rigger, TD, Freelance
March 2003
A Roger Corman Production, Sci-Fi Channel’s Dinocroc
Los Angeles, CA
- Rebuilt ‘Croc’ Rig for Animator
- Created a script for better IK/FK switching
- Provided support for changing/fixing as needed
Modeler
2002-2003
Sector7 – An Unreal Tournament 2003 Mod
- Modeled in-game character and textured
- Modeled weapons and helped texture
Graphics Specialist
2001-2003
Online Creations, Inc.
Fort Lauderdale, Florida
- Photo retouching and web design
Network and Tech Support
1997-2000
Total/1 Corporation
Houston, Texas
- Processed Data on Unix Machines for Banks and Credit Unions
- Tech and Network Support for customers and in-house
Skills
- Maya
- Mel/Python, Some python API
- Lightwave
- 3dsmax
- Photoshop
- After Effects
- Flash
- Dreamweaver
- Premiere
- Background in Networking, Hardware Configuration, Tech Support, and knowledge of Windows 95, 98, NT, 2000, XP, and Linux
Education
The Art Institute of Fort Lauderdale
Fort Lauderdale, Florida
- Bachelor of Science, Media Arts and Animation
- Specialized in Rigging and Modeling
- Graduated March 2003 with CGPA 3.6 (A = 4.0)
The University of Texas at Austin
Austin, Texas
- Completed Coursework in Computer Science, Radio Television Film, and Art History
Organizations
Nominated for VES Award for Best Overall Achievement in an Animated Short
- Coyote Falls (looney tunes short)
Technical Editor for Brad Clark and John Hood’s book:
Inspired Series: Advanced Rigging and Deformations
- Also Author for Chapter 9 – Pig Rig/Facial Rigging
Reviewer, Editor for CGChannel
- www.cgchannel.com
- Maya 5.0 Review completed with Xen Wildman
- Jeff Lew Learning 3D Character Animation DVD Review
- CGToolkit’s MuscleTK Review
Beta Tester for SOE
Beta Tested for Sony’s Planetside
Beta Tested for Planetside’s Expansion: Core Combat
www.planetside.com
Member of Noir, Art Group
www.noir.org
Artwork, Tutorials, and Textures available at www.noir.org